Exploring the creative process, tips to improve creativity, the benefits of thinking creatively, and historical examples of creative breakthroughs.
October 18, 2014
July 8, 2014
Play!
Loved this TED talk.
Play is necessary for creativity, productivity, learning, and much more. People who play more are happier, healthier, have better relationships, and are more open to trying new things.
http://www.ted.com/talks/steve_keil_a_manifesto_for_play_for_bulgaria_and_beyond
Play is necessary for creativity, productivity, learning, and much more. People who play more are happier, healthier, have better relationships, and are more open to trying new things.
http://www.ted.com/talks/steve_keil_a_manifesto_for_play_for_bulgaria_and_beyond
December 30, 2013
3 Paths Toward a More Creative Life
From Fast Company's Co.Design:
1. Be mindful—disconnect
2. To create meaningful things, delve into the past
3. Be masterful
See all the details here:
http://www.fastcodesign.com/1671921/3-paths-toward-a-more-creative-life
1. Be mindful—disconnect
2. To create meaningful things, delve into the past
3. Be masterful
See all the details here:
http://www.fastcodesign.com/1671921/3-paths-toward-a-more-creative-life
February 2, 2013
Quote: Stefan Sagmeister
How do you go about ispiration/having ideas?
Stefan: The process I've been using most often has been described by Maltese philosopher Edward DeBono, who suggests starting to think about an idea for a particular project by taking a random object as point of departure. Say, I have to design a pen, and instead of looking at all other pens and thinking about how pens are used and who my target audience is etc., I start thinking about pens using.....(this is me now looking around the hotel room for a random object)....bed spreads. Ok, hotel bedspreads are...sticky....contain many bacteria...., ahh, would be possible to design a pen that is thermo sensitive, so it changes colors where I touch it, yes, that could actually be nice: An all black pen, that becomes yellow on the touching points of fingers/hands...., not so bad, considering it took me all of 30 seconds. Of course, the reason this works is because DeBono's method forces the brain to start out at new and different point, preventing it from falling into a familiar grove it has formed before.
Labels:
creativity,
DeBono,
Edward DeBono,
ideas,
inspiration,
random
July 31, 2012
The Agony of Creation
The creative process can be broken down into steps, followed methodically, and achieve results every time. Occasionally, the creative person has a “eureka” moment when an idea pops fully formed into the mind. Most ideas are born of agony.
Even when you follow the process, you always have moments of self-doubt. Will your audience recognize the value of your concept? Or will you look like a fool? Will you be able to explain how you arrived at your proof so that others can see the brilliance of your solution? The more “out of the box” your thinking, the harder it will be for the people in cubicles to accept.
Sometimes you follow the process, but you just can’t come up with that spark that makes it fun. For any number of reasons, you lack the motivation. You fear the well has finally run dry for good. You consider applying for a cashier’s position at Target. Fear will kill your creativity faster than anything. This is the time to remind yourself that you are talented, you can solve this problem, and go do the things that renew your spirit. Take a look at creativity triggers. Then overwhelm the impasse with quantity.
Then comes the agony of the critique, where you witness your “baby” cut apart, watered down, and compromised for political purposes. Everyone on the committee will want to “contribute” by offering another suggestion that you’ll have to address. The best advice I’ve heard for overcoming the torture of a hundred little revisions is “Do better work.” Proofread, correct any obvious mistakes, look at it from different distances and angles, take a break and look at it again. I try to only present proofs that I am happy with myself. Never present something that you have to apologize for. I do not take criticism personally. I try to use every suggestion as on opportunity to make the project better.
Is the agony worth it? Do you have the inner confidence to present something that's never been seen before? Are you comfortable with being the one who thinks differently? Everyone has to decide that individually.
Even when you follow the process, you always have moments of self-doubt. Will your audience recognize the value of your concept? Or will you look like a fool? Will you be able to explain how you arrived at your proof so that others can see the brilliance of your solution? The more “out of the box” your thinking, the harder it will be for the people in cubicles to accept.
Sometimes you follow the process, but you just can’t come up with that spark that makes it fun. For any number of reasons, you lack the motivation. You fear the well has finally run dry for good. You consider applying for a cashier’s position at Target. Fear will kill your creativity faster than anything. This is the time to remind yourself that you are talented, you can solve this problem, and go do the things that renew your spirit. Take a look at creativity triggers. Then overwhelm the impasse with quantity.
Then comes the agony of the critique, where you witness your “baby” cut apart, watered down, and compromised for political purposes. Everyone on the committee will want to “contribute” by offering another suggestion that you’ll have to address. The best advice I’ve heard for overcoming the torture of a hundred little revisions is “Do better work.” Proofread, correct any obvious mistakes, look at it from different distances and angles, take a break and look at it again. I try to only present proofs that I am happy with myself. Never present something that you have to apologize for. I do not take criticism personally. I try to use every suggestion as on opportunity to make the project better.
Is the agony worth it? Do you have the inner confidence to present something that's never been seen before? Are you comfortable with being the one who thinks differently? Everyone has to decide that individually.
Labels:
agony,
creative process,
creativity,
critique,
torture
April 21, 2012
How to Be Creative
from the Wall Street Journal article by Jonah Lehrer
Recent research into the creative process reveal some "hacks" for how to achieve that elusive eureka moment. The characteristic that most creative people share is not genetic, but environmental. Creative types hang around with a diverse set of people. They are also curious about many things and pursue their interests with passion. Creative insight occurs when one "connects the dots" between different subjects.
Most innovation comes not from experts, but newcomers to the field. A fresh perspective is not limited by tradition or habit.
The right state of mind also contributes to creative breakthroughs. Being relaxed, having fun, laughing, even getting a little intoxicated, all increase creative problem solving. Daydreaming and that twilight state between sleep and wakefulness are moments ripe for creativity.
Getting outside of your workspace is important. A short trip to the coffee shop or library will increase your creativity. Traveling the world and exposing yourself to other cultures will supercharge your creativity.
Finally, a playful spirit is essential. Having the mind of a child and getting deep pleasure out of your work is extremely conducive to creativity.
Recent research into the creative process reveal some "hacks" for how to achieve that elusive eureka moment. The characteristic that most creative people share is not genetic, but environmental. Creative types hang around with a diverse set of people. They are also curious about many things and pursue their interests with passion. Creative insight occurs when one "connects the dots" between different subjects.
Most innovation comes not from experts, but newcomers to the field. A fresh perspective is not limited by tradition or habit.
The right state of mind also contributes to creative breakthroughs. Being relaxed, having fun, laughing, even getting a little intoxicated, all increase creative problem solving. Daydreaming and that twilight state between sleep and wakefulness are moments ripe for creativity.
Getting outside of your workspace is important. A short trip to the coffee shop or library will increase your creativity. Traveling the world and exposing yourself to other cultures will supercharge your creativity.
Finally, a playful spirit is essential. Having the mind of a child and getting deep pleasure out of your work is extremely conducive to creativity.
Labels:
creativity,
curiosity,
eureka,
fresh,
innovation,
perspective,
playful
November 8, 2011
Anybody Can Be Creative
From the Wall Street Journal, October 17, 2011:
David Kelley, founder of IDEO and d.school at Stanford, says that to "unlock creative potential," people must become "open to experimentation, more comfortable with ambiguity, and less afraid of failure."
Having a specific problem to solve is the best start. In Kelley's class, students "define the problem themselves through research and direct observation."
The next step is "ideation" or brainstorming and visualization. The third step is prototyping.
Kelley encourages many little experiments and failures along the way, leading to better and better solutions. He found that collaborating with with others who have "radically different points of view" leads to a better learning experience. As his students gain confidence, they become more innovative.
In their book The Innovator's DNA, Dyer, Gregersen, and Christensen say the key skill for generating innovative ideas is associating. Some people do this more naturally than others. But everyone can do more associating by "questioning, observing, networking, and experimenting." The more you do, the better you get, and the more confidence you have.
David Kelley, founder of IDEO and d.school at Stanford, says that to "unlock creative potential," people must become "open to experimentation, more comfortable with ambiguity, and less afraid of failure."
Having a specific problem to solve is the best start. In Kelley's class, students "define the problem themselves through research and direct observation."
The next step is "ideation" or brainstorming and visualization. The third step is prototyping.
Kelley encourages many little experiments and failures along the way, leading to better and better solutions. He found that collaborating with with others who have "radically different points of view" leads to a better learning experience. As his students gain confidence, they become more innovative.
In their book The Innovator's DNA, Dyer, Gregersen, and Christensen say the key skill for generating innovative ideas is associating. Some people do this more naturally than others. But everyone can do more associating by "questioning, observing, networking, and experimenting." The more you do, the better you get, and the more confidence you have.
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